I am a character/groom artist who specialises in creating and styling fur, hair and feather grooms for VFX and games.
Creating and styling hair, fur and feathers for characters, digi doubles and creatures on film projects using Houdini.
Projects
- The Creator by Gareth Edwards
Creating hair and fur for characters, creatures and digi doubles for film using Houdini and Maya.
Projects
- Nope by Jordan Peele
- The Lion King 2 by Barry Jenkins
Creating hair for game characters using Maya and Xgen
Projects
- Alan Wake Remastered
- Horizon forbidden West
- Gotham Knights
My role was a diverse and fast paced role that involved modeling, rigging, texturing and animation of 3D assets for Augmented and Virtual Reality apps and experiences. These 3D assets can vary between characters, vehicle, props and environments. My other responsibilities included; setting up, recording, tracking and refining motion capture animations, as well designing 2D User Interfaces.